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MMOexp: Which Diablo 4 Classes Rise, Fall, and Dominate (7 views)
19 Nov 2025 14:51
Diablo 4’s Season 11 is shaping up to be one of the most transformative updates the game has seen since launch. After weeks of intense PTR feedback and extensive developer commentary, Blizzard has announced sweeping class balance adjustments that fundamentally reshape the endgame meta. Every class is being buffed by the equivalent of 5 to 10 Pit tiers, Melted Heart of Selig is being reworked from the ground up, and—perhaps the most impactful change of all—damage caps across multiple systems are being removed entirely.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Season 11 launches on December 9, and if you're wondering which classes rise, which fall, and what you should actually play when the season begins, this deep-dive breaks down the entire picture.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />The Big Picture: Two Huge Changes That Affect Every Class<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Before looking at individual class performance, two global changes define Season 11’s power curve.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />1. Pit Tier Scaling Is Being Reduced<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Developers have confirmed that overall monster scaling in the Pit is being adjusted. Practically, this means every build in the game becomes roughly 5–10 tiers stronger. What was once a Tier 100 clear on PTR may become Tier 110 on live servers.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />This is a massive buff to build diversity. Underperformers get pulled upward, and even the best builds become more flexible and Diablo 4 Gold.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />For the purposes of current theorycrafting, most players are estimating around 9–10 free tiers across the board.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />2. Melted Heart of Selig Gets Fully Rebalanced<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />The infamous Season 10 / PTR version of Melted Heart was wildly overtuned. Classes could reach absurd resource pools—Barbarian players reported over 50,000 Fury—and that resource scaled damage far beyond intended levels.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Season 11 introduces a complete overhaul:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Instead of thousands of extra resource, it roughly doubles your current pool.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Example: 400 Fury → 800 Fury. Still strong, but no longer game-breaking.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Damage-to-resource conversion is changing from a 1:1 ratio to something more balanced (e.g., 1:10, 1:100, etc.).<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />This makes the item more defensive, not offensive.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />This dramatically reduces inflated damage scaling on several builds, especially Barbarian and Druid.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Yet—even after the nerf—Melted Heart remains one of the strongest defensive uniques in the game, especially with Season 11 monster buffs.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Bonus: Damage Caps Are Gone<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />One of the most exciting changes:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />No more Ramaladni’s Magnum Opus cap<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />No more Hydra Serpentine cap<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />No more Ancestral Guidance cap<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />No more weird, hidden internal ceilings<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />This opens the door for significantly better scaling and more build expression across all classes.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Class-by-Class Breakdown<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Barbarian: Strong, But No Longer Meta King<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Barbarian was one of the biggest abusers of the overpowered PTR Melted Heart, so its Season 11 position shifts the most.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Hammer of the Ancients Barbarian<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />PTR HOTA Barbarian hit Tier 125 thanks to insane Fury scaling.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />After losing access to 50,000 Fury:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Ramaladni’s loses ~17 tiers of scaling<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Furious HOTA loses even more, due to scaling per 10 Fury<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Total loss: ~35 tiers<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Add back the +10 Pit buff → ends around Tier 100<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Still strong. Still viable. Just not the monster it was on PTR.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Lunging Strike Barbarian<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />This build was already strong without relying heavily on Melted Heart.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Loses ~17 tiers from the resource change<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Gains 10 tiers from the global buff<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Lands at Tier 103–104<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />But here’s the wildcard:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />If players can sanctify Adaptability onto Melted Heart, Lunging Strike could become:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />→ Tier 107–108, possibly higher.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />This might elevate Barbarian back into S-tier territory.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Other Barbarian Builds<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Mighty Throw – stable, mid-high performance<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Leap Barbarian – now insane for speed farming with new Chain Scourge Pants<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Barbarian Verdict – still strong but no longer dominant<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Overall Barbarian Verdict:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Strong, diverse, but no longer the clear strongest class.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Druid: Still Great, Especially Cataclysm and Pulverize<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Druid relied heavily on resource scaling, but not as much as Barbarian.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Cataclysm Druid<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />PTR clears hit Tier 106 with massive resource pools.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />After resource nerfs:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Loses ~16 tiers<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Gains ~10 tiers<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Ends around Tier 100<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />If Ancestral Guidance remains uncapped, Cataclysm could reach even higher.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Pulverize Druid<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Everyone’s favorite (or least favorite) meta build persists:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />With bug fixes + global buffs, Pulverize again clears Tier 100+<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />It remains one of the safest and most reliable builds in the entire game<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Other Druid Builds<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Shred – excellent speed farming<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Boulder – viable but not top tier<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Storm builds – mixed performance<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Overall Druid Verdict:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Upper-middle tier, with multiple 100+ clearing builds.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Necromancer: One of Season 11’s Biggest Winners<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Necromancer enters Season 11 in arguably its strongest overall shape yet. Because its PTR builds didn’t abuse Melted Heart, it’s gaining pure power from the global buffs.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Shadow Blight Necromancer<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />PTR clears hit Tier 105.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Add 10 tiers → Tier 115.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Strong, reliable, consistent. A top-tier pick.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Golem Necromancer (Grave Bloom Unique)<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />A brand-new build that hit Tier 100 on PTR despite suboptimal optimization.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />With Season 11 buffs:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />→ Tier 110+ and rising.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />A new summoner meta is here.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Bloodwave Necromancer<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />No longer as explosive as Season 10 Chaos Perks<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Still comfortably clears Tier 100+<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Overall Necromancer Verdict:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />One of the best classes in Season 11.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Great build diversity + multiple S-tier options.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Sorcerer: Crackling Energy Takes the Throne<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Sorcerer maintains its identity as the speed-farming champion while also gaining insane damage potential.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Crackling Energy / Lightning Spear<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />PTR clears were already Tier 105 without Melted Heart.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Add 10 tiers → Tier 115+.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />No nerfs. No caps. No hidden adjustments.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Just raw power.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Oculus Perma Teleport<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Still in the game. You lose weapon damage multiplier, but:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />If you're clearing Tier 115<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />You don’t need the multiplier for Torment speed farming anyway<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />This preserves Sorc’s identity as the fastest, smoothest class to play.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Other Sorcerer Builds<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Frozen Orb – reaches around Tier 100<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Hydra Sorcerer – huge buff thanks to serpentine cap removal<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Ice builds – strong but overshadowed by Crackling Energy<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Overall Sorcerer Verdict:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Extremely strong with excellent build variety and best-in-class speed.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Spiritborn: Nerfed, But Still Strong<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Spiritborn had several multiplicative bugs on PTR:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Primary Eagle aspect double-dipping<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Loyalty’s Mantle functioning multiplicatively<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Squared damage values<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Evade hitting a 65× multiplier instead of ~6×<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />All fixed.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Evade Spiritborn<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />After bug fixes:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Loses 9–11 tiers<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Gains 10 from global buff<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Ends at Tier 108<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Still tanky. Still fast. Still top tier.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Even if Tammerity gets tuned, it remains very durable.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Other Spiritborn Builds<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />All of these were unaffected by Melted Heart and therefore gain pure power:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Touch of Death<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Crushing Hand<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Rod of Keeple<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Quill Volley<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Rake<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Payback builds<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Most hit Tier 100+ with ease.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Overall Spiritborn Verdict:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Still one of the best and most flexible classes in Season 11.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Rogue: The Sleeper Winner of Season 11<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Rogue underperformed on PTR, but here's the twist:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Rogue didn’t use Melted Heart at all.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Meaning:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />No nerfs<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Pure buffs<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />No resource dependency issues<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Full benefit from +10 tier scaling<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Death Trap Rogue<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />PTR: near Tier 100<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Season 11: Tier 110<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />A huge jump. Rogue is poised to surprise many players.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Heartseeker Basic Builds<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Also viable. Great single-target scaling and solid survivability with proper setups.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Overall Rogue Verdict:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Quietly powerful. Possibly the sleeper S-tier class of Season 11.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Final Tier List: Season 11 Class Rankings<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />S Tier (Pit 110+)<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Shadow Blight Necromancer<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Golem Necromancer<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Crackling Energy Sorcerer<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Evade Spiritborn<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Death Trap Rogue<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Lunging Strike Barbarian<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />These builds push extremely high Pit tiers with comfort and consistency.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />A Tier (Pit 100–110)<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />HOTA Barbarian<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Cataclysm Druid<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Pulverize Druid<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Quill Volley Spiritborn<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Rake Spiritborn<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Crushing Hand Spiritborn<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Hydra Sorcerer<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Bloodwave Necro<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Frozen Orb Sorcerer<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Mighty Throw Barbarian<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Strong, competitive, able to clear all content.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />B Tier (Pit 90–100)<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Everything else.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Still playable, still fun, but no longer part of the high-end pushes.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Unanswered Questions Before Launch<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Several major unknowns remain:<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />1. Can offensive aspects be sanctified onto Melted Heart?<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />If yes, multiple builds could skyrocket into absurd scaling territory.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />2. What is the final damage-to-resource conversion ratio?<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />This determines whether Melted Heart becomes mandatory for defense or more situational buy Diablo IV Gold.
3. Are more balance passes coming in early December?<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />Blizzard teased a final dev update right before launch.<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />4. Expansion 2 at The Game Awards?<br style="box-sizing: border-box; color: #414141; font-family: sans-serif; -webkit-text-stroke: 1px rgba(0, 0, 0, 0);" />A new class announcement is heavily speculated and would overshadow all current meta talk.
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